Fable 3 Review
The best way to describe Fable 3 is an introduction to RPGs. The normal RPG fare of branching ability trees and leveling up is missing. In its place is an engaging, but simple, experience for those looking to dip their toe into the RPG world. Players don’t need to understand leveling to understand how to successfully play the game. They don’t need to dive deeply into a complex menu system in order to change out equipment so they’re geared correctly for a fi
Not only was the Metroid Prime 4 announcement surprising, but so too was the confirmation that the game isn't being developed by Retro Studios . Retro worked on the original trilogy of Metroid Prime games, and many fans were expecting the studio to return for Metroid Prime 4 , only to learn that the game is being developed by a brand new team. But if Retro Studios isn't working on Metroid Prime 4 , what could it possibly be developing? Its last game, Donkey Kong Country: Tropical Freeze , launched three years ago, so the timing is right for Retro to showcase its next project, whether that's at next year's E3 or during a special Nintendo Dir
Unfortunately, a lot of what Fable Heroes brings to the table, aside from that, is dull and uninteresting. Combat devolves into mashing the same button over and over again, and earning coins, while competitive, doesn't carry quite the joy that it should. Lionhead does infuse a few of its signature Fable flairs, like branching paths and good vs. evil choices, into the game but both are either too few and far between, or just a different way to prolong the experience. It's only the board game leveling system, and the title's brief mini-Adventure games collectibles -- like mine-cart racing -- that provide brief respites from an otherwise uninspired experie
World of Warcraft is massive and full of secrets and easter eggs for fans to discover, some of which are rather creepy. One of the creepiest easter eggs in the entire game is the Children of Goldshire, who are creepy kids that stand in a pentagram formation. At 7:40 in the morning, players can find the children in the second floor of their house, where they are subjected to strange, otherworldly sounds, including threats from the evil entity C'T
One of the most shocking moments of E3 2017 was when Nintendo announced not one, but two Metroid games. Metroid: Samus Returns for the 3DS was quit the surprise, but the even bigger bombshell was the announcement that Metroid Prime 4 is in development for the Nintendo Switch. Despite only showing the game's logo, Metroid Prime 4 ended up as one of the most-talked about games of
There is also the matter of Seren herself. There are some great horses in video games: Epona in The Legend of Zelda: Ocarina of Time and (especially, so far as I'm concerned) Argo from Shadow of the Colossus . Seren won't be joining that list, despite Lionhead's intentions to the contr
Just looking at the game on a strictly technical level makes it abundantly clear that this is not the Fable fans will be expecting. Much of the interesting design that Lionhead has established has been made more palatable and also less visually appealing. In plainer terms, since that's what the game was shooting for, the project looks too "kiddy." But even that would have been understandable if the game had decent collision detection or didn't constantly suffer from frame-rate probl
I'm not much of a creator, but I've had a ton of fun seeing what everyone's made in Super Mario Maker 2. Whether I'm rating levels for StephenPlays' Morning Mario, getting random grab bags of levels in multiplayer or endless mode, or just browsing for myself, I am always surprised by the masterpieces and monstrosities that people can come up with if you give them the right to
Max Payne may be a high-octane action game, complete with Matrix -style slow-mo shootouts, but the game is about as dark as a video game can get. One particular level in the original Max Payne is outright scary, as Max has a drug-induced nightmare and is forced to relive the horrific moments when his wife and newborn baby were murdered by crazed drug addicts. This twisted dream sequence includes a perilous walk on a tightrope made of blood as Max hears the pleading screams of his dead wife and baby echoing in the dista
While this live-action interactive game is very short and definitely won't be everyone's cup of tea, it is an experience that has certainly stuck with me this year. Unlike most FMV heavy games, Erica doesn't try to justify its use of live-action through its premise, it's just how Flavourworks wanted to tell this story. That was an incredibly risky move, but the experience is held up by good writing and a great performance by Holly E
Moving forward, non-horror games will continue to slip in scary moments here and there to keep unsuspecting players on their toes. However, these moments will have to be especially clever and inventive if they want to best the scariest non-horror game moments gaming has seen so